![]() Perception +25 DefenseĪC 27, touch 14, flat-footed 25 (-2 size, +6 dex, +13 natural) HP 650 (21d12+168) Fort +21, Ref +18, Will +19 DR 10/- Immune Holy Resist Earth 10, Fire 10, Ice 10, Water 10, Wind 10 SR 30 Weakness Shadow Offense XP 51,200 LG Huge Outsider ( Boss, Extraplanar, Primal, Holy, Moogle) Init +10 Senses Darkvision 60 ft. – Moggle Mog Good King Moggle Mog XII (CR 15) Use defensive cooldowns as necessary to mitigate this damage.While moogle legends describe Moggle Mog as a kind, benevolent presence, the primal summoned by Mooglesguard is driven by the need to feast on ever-greater amounts of aether along with a large following to further solidify his being.
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